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Specifically, the gaming business is expect

The gaming business To have a net loss attributable to the parent of RMB 650 million to RMB 750 million in 2024, and a nonnet loss of RMB 610 million to RMB 710 million.

During this period, Perfect World clos down its buy phone number list ongoing projects with poor expect returns, including “Perfect New World”, “Tower of God”, “Codename Lucky”, and “Codename New World”, and ruc the team size of “One Punch Man: World” and “Discordant Million Arthur: Rings”, and continu to advance tuning and testing work on the basis of lowcost investment.

At the same time, Perfect World’s key PC game product

“Zhu Xian World” was launch in public beta on December 19, 2024. The public beta perform well and is expect to become another cornerstone product of the company’s longterm operation.

However, due to the public beta of “Zhu we had a good customer engagement Xian World” at the end of the reporting period, there was a temporary mismatch between revenue and expenses, which had a negative impact on the current performance in 2024. The relevant performance contribution will be gradually releas in subsequent reporting periods.

The film and television business is expect to have a net loss attributable to the parent of RMB 300 million to RMB 400 million in 2024, and a nonnet loss of RMB 400 million to RMB 500 million.

Looking to the future

Perfect World stat that in its gaming mobile lead business, it will steadily advance the research and development, testing and launch of classic categories represent by “Zhu Xian World” and trendy new products represent by “Alien Ring”, while actively exploring new areas of focus with smallscale and lightweight investments.

In the esports business, we will continue to adhere to the development path of “events drive products, and events drive overseas expansion”, relying on “DOTA2 (Dota)” and “CS (CounterStrike: Global Offensive)” to create a multilevel event system and a diversifi esports content matrix, improve user community operations, and achieve steady development of the esports business The gaming business.

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